Roguelite? Metroidvania? Roguevania!
You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We'd now like to present for your consideration our RogueVania, the illegitimate child of a modern Roguelite (Rogue Legacy, Binding of Isaac, Enter the Gungeon, Spelunky, etc.) and an old-school MetroidVania (Castlevania: SotN and its ilk).
Features:
Interconnected levels and progressive unlocking of access to the island provides you with a real incentive to explore your surroundings. Add in a degree of evolution for your character and permanent weapon upgrades and you can see where Dead Cells borrows from the long line of MetroidVanias that precede it.
At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about constantly getting better, until what was an insurmountable obstacle becomes a walk in the park. Unforgiving combat wed to the absence of any kind of safety net makes for an adrenalin pumping ride each and every run and unrivaled replayability.
Dead Cells left In Development on August 7th 2018 and comes with:
Dead Cells: Rise of the Giant
A FREE DLC!?!? ARE YOU MAD?:Since we began development on Dead Cells, many years ago now, we’ve been completely blown away by the amazing reaction of the community. Without your support and feedback we wouldn’t be where we are today. Rise of the Giant is our way of saying thank you. Here’s a free DLC with a bunch of new content, mostly aimed at the people who have been hanging around since day 1, it’s high level and should offer more challenge than most sane people would think reasonable.
Features:
On top of these major changes we’re continuously trying to update the game in ways that make it more challenging and more just, all the while remaining open to new players. As such you will notice that the difficulty has been rebalanced so that the entry level of the game, while extremely challenging is now in line with the 5 extra difficulty levels available to those who like to suffer.
We hope that you like Rise of the Giant and would like to remind you that we’re not done, we’ll be continuing to make content for the game for as long as you keep demanding it, so feel free to let us know what you’d like to see and if we can make any changes that would make you happy.
Dead Cells: The Bad Seed
Explore a relaxing Arboretum, wade through a noxious Swamp and take on a new boss in this new early game content designed to expand the Dead Cells universe and add variety to runs for people who want to support the development of the game.
Harvest a few souls with your new scythe.
So you’ll be able to play through:
The two new levels and their monsters are alternatives to The Courtyard/Toxic Sewers and The Ramparts/Ossuary/Ancient Sewers, with the boss designed to be on par with The Concierge, so hopefully it’ll spice up your early game runs once you’ve played through the core game.
Take on these nasty biting blighters.Why Paid DLC?
We’ve been releasing free updates for Dead Cells for over a year now, this paid DLC is designed to support that effort, allow us to expand the game even more and ensure that Motion Twin have the time they need to make their next game one they’ll be proud of and you’ll be stoked to play.
As usual we’re going to do this right, so if you’re not happy with the cost of the DLC, the quality of the update or have suggestions, ideas for other ways of continuing to pay for the team or anything at all, leave us a review, or come and ask us directly via Reddit or Discord.